Oh, bugger. They should be fixed now; thanks for letting me know.
I'm not entirely sure what you mean about reasoning out the modern timeline--I just took the basic timeframe in which the games were created and used them as a basis for the AU's timeline. A lot of the references and technology seemed to be fairly modern, or just the slightest bit advanced for the 90s, so it seems like a logical step to use modernity's timeframe.
As for the rest, that was actually deliberate. Black and White have changed that, but in the early days the games were explicitly protagonist-centred. Looking at it from a real-world, or live-action, perspective, it doesn't make much sense; even genius children have their limits, and in a truly stable society (where there's a government and police force, etc) it's illogical that the authorities would do nothing. That's why Lance, and the other gym leaders and Elite Four members, take a far more active role in this AU.
The AU protagonists are involved and often peripherally present--it doesn't really come across because the world is still in development. I haven't roleplayed them, so I haven't yet had a need to write out their history in detail, though I do know how the FRLG protags are involved in detail and the GSC protags in vaguer terms. (The Hoenn protagonists aren't visible at all because I know their history the least--I haven't worked out how they play into the League's defence yet.)
They are sidelined though, you're right--deliberately so. What I wanted was to focus on the culture and society as if it was a plausible real-life construct, which meant that the lesser-skilled children had to be sidelined in favour of what the proven and elected authorities should and would handle. Does that make sense?
no subject
I'm not entirely sure what you mean about reasoning out the modern timeline--I just took the basic timeframe in which the games were created and used them as a basis for the AU's timeline. A lot of the references and technology seemed to be fairly modern, or just the slightest bit advanced for the 90s, so it seems like a logical step to use modernity's timeframe.
As for the rest, that was actually deliberate. Black and White have changed that, but in the early days the games were explicitly protagonist-centred. Looking at it from a real-world, or live-action, perspective, it doesn't make much sense; even genius children have their limits, and in a truly stable society (where there's a government and police force, etc) it's illogical that the authorities would do nothing. That's why Lance, and the other gym leaders and Elite Four members, take a far more active role in this AU.
The AU protagonists are involved and often peripherally present--it doesn't really come across because the world is still in development. I haven't roleplayed them, so I haven't yet had a need to write out their history in detail, though I do know how the FRLG protags are involved in detail and the GSC protags in vaguer terms. (The Hoenn protagonists aren't visible at all because I know their history the least--I haven't worked out how they play into the League's defence yet.)
They are sidelined though, you're right--deliberately so. What I wanted was to focus on the culture and society as if it was a plausible real-life construct, which meant that the lesser-skilled children had to be sidelined in favour of what the proven and elected authorities should and would handle. Does that make sense?